Andrew Wilson
Chief Executive Officer at Electronic Arts
Thanks, Chris. I hope all of you and your families and loved ones are staying healthy. Let me firstly thank you to our talented teams Electronic Arts. All 12,000 people putting so much energy every day to do an amazing things for our clients. As we begin, I'd also like to say a few words about John Madden. John's passing was a tremendous loss to the American Football Community for the sports world at large and for all of us at Electronic Arts. Through the years as a winning coach, as a [Indecipherable] broadcaster, and as a pioneering namesake about game Coach Madden [Indecipherable] football for 10s of millions of fans. He thought[Phonetic] us many things of nearly 35 years of partnership. Some of his most important lessons, including authenticity are things which are close to EA SPORTS ever since. We feel incredibly fortunate to have been part of the coach's legacy and just as fortunate to be part of how it will live on through the future of our Madden NFL games. We'll have more to share about how we are honoring coachman in the weeks ahead and from all of us at Electronic Arts, our stores and sympathies continue to be with his family, friends and many, many fans.
It has been a year of outstanding growth so far in FY22. Q3 was a record quarter with our live services and known portfolio delivering strong reoccurring revenue and year-over-year growth. Our franchises like Apex Legends, our EA SPORTS titles, The Sims, and more have universal appeal. And as we expand to more ways to play across more platforms and business models, we are growing our total players, engagement, net bookings, and underlying profitability. We didn't have a charge in Q3 as the launch of Battlefield 2042 did not meet expectations. Battlefield 2042 was always an ambitious turning and our teams push to innovate across many dimensions, including Matthew scale and 128 planned matches, new modes, new dynamic gameplay, and more.
Developing this game with our teams working from home for nearly 2 years ultimately proved to be challenging. Through our process for testing and preparation, we believe the experiences are ready to be put in our players' hands. We launched with strong stability. However, as more experienced the full game, it became clear that were unanticipated performance issues that we would need to address. Some of the design choices we made with the game also did not resonate with everyone in our community. We are fully committed to realizing the full protection of this game and fully committed to our Battlefield fans. We've already implemented a series of major updates to the game and there is more to be done. Players can expect meaningful updates to continue in the weeks ahead and we are shifting the first season of live service content to early summer as we work closely with our community to evolve and improve the core experience in Battlefield 2042.
Despite Battlefield's miss against our expectations with the strength of our business, we are continuing to deliver record growth and performance in FY22. With Battlefield's performance to date and our decision to move the first season of live services into Q1 FY23, so we can focus on the core experience, we have adjusted our full year net bookings guidance to $7.525 billion, which remains $225 million above our original net bookings guidance for FY22. On the strength of our live services, operational discipline, and digital transformation, we are reaffirming our full year expectations for underlying profitability. We expect strong growth to continue in FY23.
Looking across our portfolio, we saw continuing year-over-year growth in total players engagement, net bookings, cash flow, and underlying profitability in Q3. I'll touch on each of those pieces here. Beginning with total players, our games and experiences connect a global network that continues to scale. Over the last year, our network has grown to more than 540 million unique active accounts across more than 18 games and 25 live services spanning all major platforms from console to PC to mobile and cloud. From an engagement standpoint, more players are spending more time in our models. Looking across our portfolio and all platforms, we've had more than 180 million monthly active accounts on average in our games during FY22. Apex Legends' monthly active players were up more than 30% year-over-year in Q3 and across our combined EA SPORTS portfolio monthly active players are also growing year-over-year. Engagement is deepening as well as players spending nearly 20% more time in games across our portfolio in FY22 compared to the previous year.
Growth in our network engagement continues to drive growth in our business. With our top franchises delivering strong recurring revenues, our net bookings for Q3 grew 7.4% year-over-year for the quarter and the full year, we project 22% growth in net bookings over the last year. Performance across the business and operational discipline also continued to deliver strong cash flow and underlying profitability growth in Q3. The continued growth is anchored by proven franchises where we have a strong track record for execution. Apex Legends is now one of the biggest and most successful ongoing lives services in the industry and is built on our owned IP. With more than 28 million new players joining the last year and new seasons and in game events that can deliver new experiences to a deeply engaged community, FY22 is the biggest year yet for Apex. Average prior investment in the games has grown significantly year-over-year and we expect to -- and we continue to expect net bookings for Apex to approach 1 billion in FY22.
We are expanding to reach more players and viewers with new original content on the way. Our growing Apex Legends eSports ecosystem and Apex Legends Mobile will soon be moving into the soft launch as we continue our worldwide rollout. We've had strong engagement in community venturing closed beta testing and we're excited for more players to experience Apex Legends Mobile soon.
Mobile is a core growth engine for us and it is accelerating. When new launches and acquired expertise and technologies leverage across our portfolio, we expect Mobile to be a major catalyst in FY23 with growth well into the double digits. Led by Apex Mobile, a newly updated Peter mobile game, Gulf clash, and more unannounced projects we are expanding our portfolio of more than 15 top global live services to reach new audiences and grow our recurring revenue.
EA SPORTS is a powerhouse in the sports and entertainment world. Withdrew hundreds of millions of dollars in net bookings growth year-to-date where our EA SPORTS business up nearly 10% year-over-year. We continue to see incredible growth for the future of global soccer and a global soccer franchise was a number 1 title in the western world in calendar 2021. [Indecipherable] 22 was the number one sports title in the US during the holiday period and it was a number 3 top-selling game in the US for all of last year. [Indecipherable] F1 2021 also continues to perform well above expectations with units out nearly doubling year-over-year during the holiday period. In mobile SPORTS portfolio, we just launched minus version of our EA SPORTS FIFA Mobile game around the world. This was the biggest update to the game ever and building performance has been exceptional.
Engagement is up more than 50% of the previous season and retention in the first week is nearly double. With the added expertise of [Indecipherable] and a deep pipeline of new SPORTS experiences in development, EA SPORTS continues to be an exceptional growth business built on predictable and recurring revenue with outstanding opportunities ahead. Our pipeline further amplifies our strength. In addition to our coal franchise, we are building new experiences in some of the biggest in during IP in entertainment. Last week, we announced a new agreement with Disney and Lucas from games developed new experiences in the Star Wars universe continue our collaboration of more than a decade.
Respawn is leading development of the next game in our action venture Star Wars Jedi series as well as 2 additional Star Wars titles. This adds to our deep pipeline of announced and unannounced projects with a wholly-owned IP including Need for Speed a franchises The Sims, Skype, Dead Space and more. Looking ahead, we're are continuing to build on the structural advantages of our portfolio and accelerating growth by executing against that core strategy. We are focused on creating amazing games and content, providing creation tools for the community to engage more deeply with our experiences, aggregating and distributing our content experiences to more players on more platforms in more geographies and more business models.
At harnessing the power of the social ecosystems in and around our games. The demand for amazing games and new ways to play, watch, share and create has never been stronger. And one of the industry's largest most profitable businesses with strong recurring revenue, we're well positioned to take advantage of this continued secular growth. We look forward to delivering against these opportunities through FY23 and beyond.
Now, I'll hand the call over to Blake.