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CompanyCurrent Price50-Day Moving Average52-Week RangeMarket CapBetaAvg. VolumeToday's Volume
CTW
CTW Cayman
$2.01
-1.0%
$0.00
$1.71
$4.88
$125.42MN/A525,013 shs64,345 shs
HireQuest, Inc. stock logo
HQI
HireQuest
$9.80
+4.1%
$9.96
$8.94
$15.75
$138.18M1.2210,922 shs12,329 shs
Mobiquity Technologies, Inc. stock logo
MOBQ
Mobiquity Technologies
$1.36
-8.7%
$1.49
$0.96
$4.45
$32.74M1.3720,607 shs28,148 shs
TDIC
Dreamland
$3.95
-0.5%
$0.00
$3.11
$6.10
$118.50MN/A74,156 shs4,792 shs
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Compare Price Performance

Company1-Day Performance7-Day Performance30-Day Performance90-Day Performance1-Year Performance
CTW
CTW Cayman
0.00%-2.90%+200,999,900.00%+200,999,900.00%+200,999,900.00%
HireQuest, Inc. stock logo
HQI
HireQuest
0.00%+1.45%-5.31%+5.95%-23.79%
Mobiquity Technologies, Inc. stock logo
MOBQ
Mobiquity Technologies
0.00%-9.33%+5.84%-20.00%-51.43%
TDIC
Dreamland
0.00%-1.25%+394,999,900.00%+394,999,900.00%+394,999,900.00%
CompanyOverall ScoreAnalyst's OpinionShort Interest ScoreDividend StrengthESG ScoreNews and Social Media SentimentCompany OwnershipEarnings & Valuation
CTW
CTW Cayman
N/AN/AN/AN/AN/AN/AN/AN/A
HireQuest, Inc. stock logo
HQI
HireQuest
2.6963 of 5 stars
3.51.01.70.00.01.71.9
Mobiquity Technologies, Inc. stock logo
MOBQ
Mobiquity Technologies
0.2739 of 5 stars
0.03.00.00.00.61.70.0
TDIC
Dreamland
N/AN/AN/AN/AN/AN/AN/AN/A
CompanyConsensus Rating ScoreConsensus RatingConsensus Price Target% Upside from Current Price
CTW
CTW Cayman
0.00
N/AN/AN/A
HireQuest, Inc. stock logo
HQI
HireQuest
3.00
Buy$13.0032.65% Upside
Mobiquity Technologies, Inc. stock logo
MOBQ
Mobiquity Technologies
0.00
N/AN/AN/A
TDIC
Dreamland
0.00
N/AN/AN/A

Current Analyst Ratings Breakdown

CompanyAnnual RevenuePrice/SalesCashflowPrice/CashBook ValuePrice/Book
CTW
CTW Cayman
N/AN/AN/AN/AN/AN/A
HireQuest, Inc. stock logo
HQI
HireQuest
$34.60M3.99$1.34 per share7.32$4.68 per share2.09
Mobiquity Technologies, Inc. stock logo
MOBQ
Mobiquity Technologies
$1.24M24.08N/AN/A$0.57 per share2.39
TDIC
Dreamland
N/AN/AN/AN/AN/AN/A
CompanyNet IncomeEPSTrailing P/E RatioForward P/E RatioP/E GrowthNet MarginsReturn on Equity (ROE)Return on Assets (ROA)Next Earnings Date
CTW
CTW Cayman
N/AN/A0.00N/AN/AN/AN/AN/A
HireQuest, Inc. stock logo
HQI
HireQuest
$3.67M$0.1854.4411.81N/A7.47%13.88%9.35%11/6/2025 (Estimated)
Mobiquity Technologies, Inc. stock logo
MOBQ
Mobiquity Technologies
-$6.53M-$0.80N/AN/A-279.27%-212.32%-90.57%11/12/2025 (Estimated)
TDIC
Dreamland
N/AN/A0.00N/AN/AN/AN/AN/A

Latest MOBQ, CTW, HQI, and TDIC Earnings

DateQuarterCompanyConsensus EstimateReported EPSBeat/MissGap EPSRevenue EstimateActual RevenueDetails
8/7/2025Q2 2025
HireQuest, Inc. stock logo
HQI
HireQuest
$0.11$0.15+$0.04$0.08$7.66 million$7.64 million
CompanyAnnual PayoutDividend Yield3-Year Dividend GrowthPayout RatioYears of Consecutive Growth
CTW
CTW Cayman
N/AN/AN/AN/AN/A
HireQuest, Inc. stock logo
HQI
HireQuest
$0.242.45%N/A133.33%N/A
Mobiquity Technologies, Inc. stock logo
MOBQ
Mobiquity Technologies
N/AN/AN/AN/AN/A
TDIC
Dreamland
N/AN/AN/AN/AN/A

Latest MOBQ, CTW, HQI, and TDIC Dividends

AnnouncementCompanyPeriodAmountYieldEx-Dividend DateRecord DatePayable Date
8/11/2025
HireQuest, Inc. stock logo
HQI
HireQuest
quarterly$0.062.5%8/29/20259/1/20259/15/2025
(Data available from 1/1/2013 forward)
CompanyDebt-to-Equity RatioCurrent RatioQuick Ratio
CTW
CTW Cayman
N/AN/AN/A
HireQuest, Inc. stock logo
HQI
HireQuest
N/A
2.23
2.23
Mobiquity Technologies, Inc. stock logo
MOBQ
Mobiquity Technologies
N/A
0.26
0.26
TDIC
Dreamland
N/AN/AN/A

Institutional Ownership

CompanyInstitutional Ownership
CTW
CTW Cayman
N/A
HireQuest, Inc. stock logo
HQI
HireQuest
12.00%
Mobiquity Technologies, Inc. stock logo
MOBQ
Mobiquity Technologies
14.17%
TDIC
Dreamland
N/A

Insider Ownership

CompanyInsider Ownership
CTW
CTW Cayman
N/A
HireQuest, Inc. stock logo
HQI
HireQuest
43.50%
Mobiquity Technologies, Inc. stock logo
MOBQ
Mobiquity Technologies
24.50%
TDIC
Dreamland
N/A
CompanyEmployeesShares OutstandingFree FloatOptionable
CTW
CTW Cayman
27262.40 millionN/AN/A
HireQuest, Inc. stock logo
HQI
HireQuest
65,00014.10 million7.97 millionNot Optionable
Mobiquity Technologies, Inc. stock logo
MOBQ
Mobiquity Technologies
1021.97 million14.35 millionNot Optionable
TDIC
Dreamland
1530.00 millionN/AN/A

Recent News About These Companies

Dreamland (NASDAQ:TDIC) Cut to Sell at Wall Street Zen

New MarketBeat Followers Over Time

Media Sentiment Over Time

CTW Cayman NASDAQ:CTW

$2.01 -0.02 (-0.99%)
As of 08/22/2025 04:00 PM Eastern

We are a leading globally accessible, web-based gaming platform, offering players an immersive digital space through our flagship HTML5 platform, G123.jp. Our platform showcases a diverse selection of free-to-play games inspired by popular Japanese animations, including Queen’s Blade, So I’m a Spider, So What?, and Goblin Slayer. The HTML5-based G123.jp platform removes common barriers to gameplay, such as downloads, installations, and mandatory registrations, ensuring that seamless, instant access is available to players worldwide across different types of devices, including mobile devices beyond just PCs. As of the date of this prospectus, we have 27 games on our platform and 11 games in pre-registration. According to the Frost & Sullivan Report, we are the largest anime IP-based H5 games platform in 2023 in the world in terms of gross billings. Our primary focus is serving game developers as our core customers by providing a comprehensive platform that helps them generate revenue and reach a global audience. Through our gaming platform, we share revenue generated from players’ in-game purchases worldwide. Leveraging our well-established relationships with leading Japanese animation IP holders, we offer premium IP resources along with ancillary support, as well as distribution and marketing services, to game developers. By collaborating with leading game developers, we bring high-quality and animation-themed gaming experiences to the game players/end-users worldwide. Over the years, we have built strong relationships with IP holders to obtain licenses for high-profile, well-established IPs with dedicated fan bases or those aligned with our strategic goals and target markets. Our agreements with IP holders define the scope of the licenses, including applicable regions, languages, and specific content permitted for game development, as well as royalty terms. Once we obtain IP licenses from IP holders, we provide game developers with seamless and compliant access to these IP resources, ensuring they have the rights needed to integrate IP content into their games. These resources enable developers to leverage the existing popularity of the IPs, attracting a broad audience and enhancing the games’ appeal and success. In addition to granting access to IP resources, we provide comprehensive support to game developers across various aspects of game development and distribution. Our other services include game distribution support including localization and translation of in-game content, IP related design support (such as sound effects, music, and interface elements), game distribution service including hosting games on our platform and distributing games to global audience through our established network and server resources and related software and systems. Additionally, we offer marketing services to game developers, as well as customer support to game developers, ensuring a seamless experience from development to monetization. Historically, our top games and related developers have accounted for a substantial portion of revenues generated from our G123.jp platform. For the six months ended January 31, 2025, Vivid Army and Queen’s Blade Limited Break accounted for 28.6% and 11.9% of our revenues, respectively. For the years ended July 31, 2024 and 2023, Vivid Army and Queen’s Blade Limited Break accounted for 40.3% and 19.6%, and 58.2% and 30.9%, of our revenues, respectively. Additionally, the developer of Queen’s Balde Limited Break launched another game on our platform, namely Strike the Blood Daybreak, in the year ended July 31, 2024, generating approximately 7.4% of our revenue for the same year. For the six months ended January 31, 2025, Strike the Blood Daybreak generated approximately 2.7% of our revenue. Consequently, the developer of Vivid Army was our largest customer, contributing 28.6%, 40.3% and 58.2% of our revenues with Vivid Army alone for the six months ended January 31, 2025 and the years ended July 31, 2024 and 2023, respectively, and the developer of Queen’s Blade Limit Break and Strike The Blood Daybreak was our second-largest customer, contributing 14.6% and 27.0% of our revenue with the two games combined for the six months ended January 31, 2025 and the year ended July 31, 2024, and 30.9% of our revenue with Queen’s Blade Limited Break alone for the year ended July 31, 2023. Additionally, on October 23, 2024, we launched a new game titled So I’m a Spider, So What? Ruler of the Labyrinth on our platform. Revenue generated from this title accounted for approximately 15.9% of our total revenues for the six months ended January 31, 2025. The developer of So I’m a Spider, So What? Ruler of the Labyrinth became our third-largest customer by revenue contribution during the same period. For the six months ended January 31, 2025, the game developer of Legend of the Galactic Heroes: Battle Rondo and Tsukimichi: Moonlit Fantasy was our fourth-largest customer, contributing approximately 12.4% of our total revenue during the period. Of this amount, Legend of the Galactic Heroes: Battle Rondo accounted for 4.8%, while Tsukimichi: Moonlit Fantasy accounted for 7.6%. Revenue from this developer represented less than 10% of our total revenue for the fiscal years ended July 31, 2024 and 2023. No other game developers contributed more than 10% of our revenue in the six months ended January 31, 2025 and the years ended July 31, 2024 and 2023. We expect that our top titles to rotate as more games gain success on our platform. Our mission is to unlock the potential of Japanese animation-based games, offering game developers the digital floor with commercial opportunities and essential supports to turn their craft into financial success, while creating an unforgettable, ad-free, immersive gaming experience featuring beloved Japanese animations for end-users. Our proprietary platform provides comprehensive support to game developers, enabling them to revitalize Japanese animation and deliver engaging, high-quality games that resonate with our end-users. We were founded on one simple belief that business can be a powerful tool to drive meaningful change, and as a gaming platform, our creation was designed to enrich people’s lives and make a lasting positive impact. We strive to create a gaming experience that is not only enjoyable but also widely accessible, helping to connect people with the vibrant world and the rich culture of Japanese animation. Our value positions to game developers and end-users are: • To Empower Game Developers: We level the playing field in the gaming industry by offering game developers a financially viable yet powerful distribution channel alternative to major digital and social media platforms, enabling them to achieve financial success while bypassing the restrictive distribution costs, barriers and protocols. Through our extensive network and long-term partnerships with IP owners, we secure high-value intellectual properties and make them accessible to developers, allowing them to unlock the potential of iconic intellectual properties and transform them into games that captivate global audiences. • To Enhance User Experience: We are committed to delivering high-quality games featuring iconic animations with strong “playability” to end-users, while holding on to the highest standards in providing a user-friendly, seamless, and ad-free gaming experience on our platform. Games distributed on our platform are accessible to a global audience across a variety of devices, including mobile devices, ensuring broad reach and flexibility beyond just PCs. Users can enjoy gameplay on our platform without the hassle of pre-registration, downloads or installations. • To Innovate Game Distribution: We strive to revolutionize the gaming industry by innovating the game distribution model. Partnering with IP holders and game developers upfront, we promote a unique game distribution model that fosters free-to-play games with appealing content with assured quality, which brings values for both game developers and end-users. • To Celebrate Japanese Animation Globally: We are dedicated to bringing the lively worlds of Japanese animation to life through engaging games on our platform, offering fans and enthusiasts worldwide a unique and interactive way to experience their beloved animations and cultural stories. Our principal executive offices are located in Tokyo, Japan.

HireQuest stock logo

HireQuest NASDAQ:HQI

$9.80 +0.39 (+4.14%)
Closing price 08/22/2025 04:00 PM Eastern
Extended Trading
$9.78 -0.03 (-0.26%)
As of 08/22/2025 04:10 PM Eastern
Extended trading is trading that happens on electronic markets outside of regular trading hours. This is a fair market value extended hours price provided by Polygon.io. Learn more.

HireQuest, Inc. provides temporary staffing services in the United States. It offers staffing services, including direct-dispatch, executive search, consultant, unskilled and semi-skilled industrial and construction personnel, clerical and administrative personnel, and permanent placement services, as well as commercial and non-CDL drivers, and skilled personnel in the medical and dental industries. The company provides its services under the HireQuest Direct, HireQuest, SNelling, DriverQuest, HireQuest Health, Northbound Executive Search, and MRI trade names. It serves construction, recycling, warehousing, logistics, auctioneering, manufacturing, hospitality, landscaping, and retail industries, as well as dental practices. HireQuest, Inc. was founded in 2002 and is headquartered in Goose Creek, South Carolina.

Mobiquity Technologies stock logo

Mobiquity Technologies NASDAQ:MOBQ

$1.36 -0.13 (-8.72%)
As of 08/22/2025 03:59 PM Eastern

Mobiquity Technologies, Inc., together with its subsidiaries, operates as an advertising technology, data compliance, and intelligence company in the United States. It provides advertising technology operating system platform comprising adserver, demand side platform, advertisement quality tools, analytics dashboard, avails engine, advertisement prediction and delivery tools, supply quality tools, private marketplace tools, audience and location targeting, wrap up reports, an advertisement software development kit, prebid adaptor, contextual targeting, identity graph capabilities, cookie syncing, and the updated version of a quality and security tools that blends artificial intelligence and machine learning-based optimization technology which automatically serves advertising and manages digital advertising inventory and campaigns. The company also offers data intelligence platform for that provides precise data and insights on consumer's real-world behavior and trends for use in marketing and research; and MobiExchange, a data-focused technology solution that enables users to rapidly build actionable data and insights for its own use, providing out-of-the box private labeling, flexible branding, content management, user management, user communications, subscriptions, payment, invoices, reporting, gateways to third party platforms, and help desk solutions. In addition, it provides content publisher platform, a single-vendor ad tech operating system with tools for consent management, audience building, a direct advertising interface, and inventory enhancement, that allows publishers to better monetize their opt-in user data and advertising inventory. The company was formerly known as Ace Marketing & Promotions, Inc. and changed its name to Mobiquity Technologies, Inc. in September 2013. Mobiquity Technologies, Inc. was incorporated in 1998 and is headquartered in Shoreham, New York.

Dreamland NASDAQ:TDIC

$3.95 -0.02 (-0.50%)
As of 08/22/2025 03:59 PM Eastern

We are an event management service provider based in Hong Kong with over eight years of experience in managing the entire or part of the event lifecycle for our customers. Events encompass a range of public and private events, from trade shows, conferences, concerts, exhibitions, charity galas, brand promotion events to internal corporate events. For enterprises, events offer a highly effective way to maximize their engagement with customers, helping enterprises to generate and qualify leads, deepen relationships with customers and build brand loyalty and advocacy, such as promotion of a brand by satisfied customers through customers sharing positive experiences on social media, providing referrals to friends and family, or simply telling others about the brand. We specialize in assisting event organizers in organizing, planning, promoting and managing themed touring walk-through experience events, or experience events, for intellectual property owners, or IP owners, of characters in well-publicized animated cartoons and/or live action theatrical motion pictures, each a licensed character. This type of experience events typically involve an intellectual property license, or IP license, from the IP owner to an event organizer, giving the event organizer the right to develop, organize, plan, promote and manage experience events relating to the licensed character and other licensed properties, including the name of the licensed character, title of the animated cartoon/live action theatrical motion picture, costumes, environmental settings, plot elements and artwork together as the licensed property in approved venues in a specified number of territories. During the experience event, event attendees may separately purchase, in designated area(s) at the approved venue, (i) various interactive activities and/or entertainment, including hands-on active-play/participation and/or media-based activities, such as green-screen photo/video capturing activities where guests are offered the opportunity to have their photo and/or video taken using green-screen capture technology, or the interactive opportunities; (ii) custom-made merchandise featuring the licensed property that are commissioned specially for the experience event, or the custom-made merchandise, as well as other licensed merchandise featuring the licensed property that are supplied by the IP owners and/or its licensee(s); and (iii) food and beverage products. Apart from organizing, planning, promoting and managing experience events, we also engage in the design and/or sale of merchandise, such as merchandise sold in concert venues and merchandise used as gift with purchase by our customers, as well as event management for brands, such as setting-up and running of pop-up stores and organizing store opening/product launch press events for labels. During the COVID-19 pandemic, or COVID-19 pandemic, most of the in-person events were rescheduled, postponed or cancelled and our business relied on the design and/or sale of merchandise and government subsidies. When things started to normalize after the COVID-19 pandemic, our business primarily focused on event management business again. During the six months ended September 30, 2024, we started to be an event organizer for events. For the six months ended September 30, 2023 and 2024, our net revenue amounted to approximately HK$3.8 million and approximately HK$31.0 million, respectively, representing an increase of approximately 722%. Due to our business expansion as event organizer for events and the end of the COVID-19 pandemic lock down policies by the HK government, we recorded a net profit for the six months ended September 30, 2023 amounting to approximately HK$1.36 million compared to a net profit for the year ended September 30, 2024 amounting to approximately HK$2.71 million. For the years ended March 31, 2023 and 2024, our net revenue amounted to approximately HK$3.6 million and approximately HK$20.4 million, respectively, representing an increase of approximately 465%. Due to our business expansion and the end of the COVID-19 pandemic lock down policies by the HK government, we recorded a net loss for the year ended March 31, 2023 amounting to approximately HK$0.48 million compared to a net profit for the year ended March 31, 2024 amounting to approximately HK$7.09 million. Our administrative office is located in Kowloon, Hong Kong.